Large Abyssal Armor Repairer

Legend

Compare roll - As in game, the quality of the roll. But you should only compare green and red rolls of the same source and mutaplasmid

Compare across sources - Full blue = best possible roll from best possible source & muta. A green T2 may still provide a lower actual value that a red officer

31% -22% How god-like - 100% = full blue on every attribute = maximum roll on the source with the best base attribute

Large Abyssal Armor Repairer

Armor Repairers Large


Activation Cost

400 GJ
± 82.8 GJ

Activation time / duration

15 s
± 1.01 s

Armor Hitpoints Repaired

1,196 HP
± 243.6 HP

CPU usage

46 tf
± 15.2 tf

Powergrid Usage

2,340 MW
± 619.2 MW

Armor repair per capacitor

2.99 HP/GJ
± 1.46 HP/GJ

Armor repair per second

79.73 HP/s
± 20.27 HP/s

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