Large Abyssal Ancillary Armor Repairer

Legend

Compare roll - As in game, the quality of the roll. But you should only compare green and red rolls of the same source and mutaplasmid

Compare across sources - Full blue = best possible roll from best possible source & muta. A green T2 may still provide a lower actual value that a red officer

31% -22% How god-like - 100% = full blue on every attribute = maximum roll on the source with the best base attribute

Large Abyssal Ancillary Armor Repairer

Ancil. Armor Repairers Large


Activation Cost

400 GJ
± 64 GJ

Activation time / duration

15 s
± 1.2 s

Armor Hitpoints Repaired

518 HP
± 41.44 HP

CPU usage

50 tf
± 7 tf

Powergrid Usage

1,800 MW
± 252 MW

Reload Time

60 s
± 7.2 s

Armor repair per capacitor

1.29 HP/GJ
± 0.37 HP/GJ

Armor repair per second

34.53 HP/s
± 5.76 HP/s

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