Capital Abyssal Ancillary Armor Repairer

Legend

Compare roll - As in game, the quality of the roll. But you should only compare green and red rolls of the same source and mutaplasmid

Compare across sources - Full blue = best possible roll from best possible source & muta. A green T2 may still provide a lower actual value that a red officer

31% -22% How god-like - 100% = full blue on every attribute = maximum roll on the source with the best base attribute

Capital Abyssal Ancillary Armor Repairer

Ancil. Armor Repairers Capital


Activation Cost

1,600 GJ
± 256 GJ

Activation time / duration

20 s
± 1.6 s

Armor Hitpoints Repaired

4,800 HP
± 384 HP

CPU usage

75 tf
± 10.5 tf

Powergrid Usage

125,000 MW
± 17,500 MW

Reload Time

60 s
± 7.2 s

Armor repair per capacitor

3 HP/GJ
± 0.86 HP/GJ

Armor repair per second

240 HP/s
± 40 HP/s

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